Leapers are an orange-red like creature that is a threat that can be encountered on Derelicts.


This type slowly wanders between rooms until a drone crosses its path. When it spots a drone it zooms toward it very quickly, dealing a large amount of damage upon contact. A leaping attack can cover the distance of a mid- sized room near instantly, giving the player no opportunity to avoid it.

Because leapers are an organic threat, they are immune to radiation flooding.

It deals 90 hit-points of damage from a successful leap attack.

Leapers commonly destroy drones, and sometimes disable them when they do not have enough hit-points from the attack.

Leaper can survive detonation from a Mine requiring two mines to kill it fully, however the Trap upgrade will kill it instantly.

The Turret Upgrade can kill a leaper with a cost of a couple of bullets.

Leapers can be fooled by the Stealth upgrade, however the second it wears off, it will immediately see the drone.

Leapers can be destroyed by Defense Turrets, but will not provide scrap.

What is really scary about leapers that the player should be very mindful about, is that leapers will not always go through opened doors, which is why the Lure upgrade is useful for luring them out of the supposed room they could be in.

Drones with high hit-points (higher than 90) have a chance to escape leapers, should the player encounter one.

After a successful leap attack, and a drone is still alive, the player has exactly 5 seconds to exit the room the leaper is spotted, as 5 seconds is the recharge time for all leapers.