Slime (also referred to as Bacteria, Green Goo or Acid) is a threat found in later systems. It is an enemy the size of a Leaper and is immobile. It forms new Slime in a 1x1 fashion to move at a very slow rate towards the drones. It cannot be detected by the Motion Upgrade; only Sensor can detect it. Slime can be very quick to spread and difficult to get rid of. While the actual damage sustained from one Slime is relatively low, its high numbers and ability to significantly slow down drones to 1/5th of normal speed can quickly disable drones. It can spawn anywhere, in any room if the boarded vessel is infected.
The slime appear to be attracted to stationary drones, like the Generator drone, frequently spawning in the corresponding room. It also seems to follow the drone(s) in infected room.
Sonic removes Slime temporarily. Traps and Mines as well as Defense Turrets reportedly destroy the Green Goo, as does the Turret. Note however, that the turret requires 14 bullets to kill each each tile of slime (A fully loaded turret could kill 7 slimes, with 2 bullets left over) and larger infestation can quickly become out of control. The safest way to get rid of slime is venting the room in question. Note that Slime, like most other enemies in Duskers, are immune to radiation.